0

Videogames and Sociology: Twitter's pic of the day summary (21-25)

This is the fifth round of Pic of the day RECAP (21-25). To understand what all of this is about, check out the original entry. 21 - Glitchhikers: We're surrounded by possible connections all the time  You probably won't find a more straightforward truth in this section. We're surrounded by possible connections all the time. Amen to that. What's more, not only are we surrounded, we are also covered, traversed...
0

Diaries from The Forest (vol. 2): surviving on the beach

This is the second volume of my particular Diaries from The Forest series. This is based on alpha 0.01. To know more about these diaries, please, have a look at the first volume. Surviving on the beach This time I was determined to last longer. The last time I was surrounded very soon, so I decided to get away from the plane crash site as soon as I could. I shortly found what I considered that it might have been a good place to settle:...
0

Flash Sociological Reviews: Gone Home (part 2: personal experience)

This is the second part of my first Flash Sociological Review, focused on my gameplay experience of Gone Home. Check here to read the first part (the media). All what you are going to read in this post was written right after I finished the game. There might be some minor corrections and one or two meta comments but, overall, everything is based on first impressions. SPOILER alert, be careful. A meaningful experience based on the manipulation...
0

Flash Sociological Reviews: Gone Home (part 1: the media)

Like the diaries, the flash sociological reviews are tools intended for exploring the social landscape of video games and all the actors that traverse it. The reviews are sociological because they're not about the video game itself, if it's good or bad, but about the wider social experience of the video game. The reviews are flash because they are quick, brief and made of sudden emotional impacts with some pieces of rational thought. And also because...